var lImagesToLoad = 0
var lCurrentlyLoaded = 0

function preloadImages(arrImages){
	lImagesToLoad = arrImages.length
	
	for (var i = 0; i < arrImages.length; i++){
		var sImage = arrImages[i]
		var oImage = new Image; 
		oImage.src = "Images/" + sImage
		oImage.onload = function(){
			lCurrentlyLoaded++
		}
	}
}